Tuesday, April 10, 2012

Rendering

NB. Screen print is for quick rendering

Setup - Camera - Crop Size (ie. no scale)
Width A3 (usually) = 380m but make slightly bigger eg. 500mm and "lock scale" and then shrink down to size on the sheet to make the image crisper.

View - Render - Background - Style - Image

Settings
  • Render - Adjust Exposure - white point, take this to 5, saturation - 1:36
NB. Revit and 3DSMax uses the same materials library
  • Set up the camera first (Setup), in plan view
  • reflections - eg. for windows, tip is to create a wall with a photo of what you want reflected and set the camera at a 45 degree angle to this so is reflected in the window...best if the sun is behind the camera
GD: Settings to use
  • Background gradient
  • Shadow - ambient
  • Sun intensity - 70
  • Ambient light - 30
  • Don't go lower than 150 DPI for final printing
Lighting
  • Studio lights - these have no structures associated so are used for pure light source
  • if rendering in daylight with lights, need the light to be very bright eg. 3x stronger than sunlight (20000W)
  • if wanting a night render, use 'artificial lighting' only
  • put soft lights inside...can group lights to apply same properties to a whole group, or turn a whole group off and on
Exporting image on page
Export, image,
  • zoom = 100%
  • shaded views, jpeg (lossless), 300 DPI or more

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